Computing is the study of how computers and computer systems work and how they are constructed and programmed. Its primary aspects of theory, systems and applications are drawn from the disciplines of Technology, Design, Engineering, Mathematics, Physical Sciences and Social Sciences. Click here to download some research on computing in schools.
Through the Computing Curriculum at Unsworth Primary School our intent is to develop children’s ability to:
- Understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation.
- Analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems.
- Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- Be responsible, competent, confident and creative users of information and communication technology.
The Unsworth approach is built around 5 key areas which you can explore in detail by clicking the highlighted text below:
Computing is taught throughout all subjects from Reception to Year 6 with an emphasis on children learning how to choose the technology that will enhance their learning. Within enquiry themes in each year group, teachers will choose computing skills to be taught or consolidated by looking at the 5 skills strands for their specific year group or tracking back/forward depending on the cohort. The fundamental aim of the curriculum is to ensure that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
In each year group skills for each of the 5 areas are broken down and bold titles indicate projects that can be fitted within an enquiry to teach the skills. The Children will need opportunities within other themes to independently use and apply the taught skills. In addition to this the multimedia strand is pivotal to children becoming digitally literate and needs to be used throughout literacy sessions so that children are able to confidently make decisions about which technology can best match their needs.
Creating an effective work flow system is our priority over the last two years. Work flow is the means by which children can save and share the work that they produce. As a school we have used the app Trello to collaborate and share our resources and the children have learnt to use the app within school to create a digital portfolio of their work using technology.
Click the picture below to download our Computing policy or click here for a computing guide from NAACE.
Year Group Schemes of Work
Click here to see the SoW for Reception
Click here to see the SoW for Y1
Click here to see the SoW for Y2
Click here to see the SoW for Y3
Click here to see the SoW for Y4
Click here to see the SoW for Y5
Click here to see the SoW for Y6